AndCombine


Object Hierarchy:

Object hierarchy for AndCombine

Description:

public class AndCombine : Base, BaseAction

If all its inputs are activates, it activates it child.

This is basically an AND statement. This is and MultiCombine are only nodes that can be child to multiple other nodes.

Example:

 [CombineInputs]
type=AndCombine
action=CombinedAndAction

See also:

MultiCombine


Namespace: IfThenElse
Package: ifthenelse

Content:

Properties:

Creation methods:

Methods:

Fields:

Inherited Members:

All known members inherited from class IfThenElse.Base
 
All known members inherited from class GLib.Object
 
All known members inherited from interface IfThenElse.BaseAction